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Pcsx2 lilypad keyboard
Pcsx2 lilypad keyboard













  1. Pcsx2 lilypad keyboard software#
  2. Pcsx2 lilypad keyboard ps2#

  • 1 : IOP reads controller (once per frame).
  • I measured Jak 1's input latency with a light on a controller and a high speed camera. Now that we have a few comparison samples of real measurings on real hardware (Mega Man X8, Mega Man X7, Dodonpachi DaiOuJou (White).), maybe we could run specific comparisons on PCSX2, but as I said, the events used for these measurings were not redacted so it depends on if you find them valid tests and/or valid games.ĥ (Jump) (SW/HW) Jak and Daxter - The Precursor Legacy (USA)Ħ (Start Options) (SW/HW) Gran Turismo 4 (USA)ĥ (Brake/Camera View) (SW/HW) Gran Turismo 4 (USA)ĥ (Start Items) (SW/HW) Kingdom Hearts (PAL)ĩ-10 (Start/Start Options/Jump) (SW/HW) Ico (PAL)Ĥ-5 (Move/Turn) (SW) Monster Hunter (PAL)Ĥ (Start) (SW/HW) Grand Theft Auto III (PAL)ĥ (Car Brake -Square-) (SW/HW) Grand Theft Auto III (PAL)Ħ (Jump -Square-) (SW/HW) Grand Theft Auto III (PAL)ġ0 (Start/Start Options/Move Turn/Car Brake) (SW/HW) Grand Theft Auto - San Andreas (PAL)ġ4 (Jump) (SW/HW) Grand Theft Auto - San Andreas (PAL)ġ2-13 (Start/Start Options) (SW/HW) Black (PAL) As you can see they vary from 3 to 5 frames. I did a study on input lag for 3D systems in retroarch that you can find on the link on top.

    Pcsx2 lilypad keyboard ps2#

    I test enough games until I find a pattern, obviously I'm not going to test the whole library but it's wise to pick games developed with the PS2 on mind, suggest games and I will try to test them. For reference Mega Man X8 (a 3D game) has an input lag of 64.459 (3.867 frames)Īn average of an array of games similar to the one presented here. I linked a video on my edit to a test with a real PS2, I didn't find what the display type was but in case it was an LCD I assume it to be one with zero lag. These aspects are not usually given in tests because it's asummed you measured enough events and times, but if you need a specific event to reproduce I will post them later on. Eventually I also test Start to check it aligns to the measured minimums. I test the fastest in gameplay, either jump, punch, turn (if digital input), etc. I'm asking you for the specific things that gave you the number. (3.86 frames of lag, accounting controller) When you add 6 frames to an extra frame for LCD and another one for the controller (at least), we are talking about 8 frames (133ms) minimum of input lag.Įdit: Found an input lag test with a PS2 3D game on a CRT.

    pcsx2 lilypad keyboard

    While I also think PS2 2D games have at least 1 frame of game/emulation input lag, on 3D games it's specially jarring. To be as unbiased as possible all tests were performed as explained on the issue description, with TAS tools using frame advance. Where are these numbers even coming from? Unfortunately I don't own a 60fps camera.Įven if I granted this comparison made sense (I don't think it does). I also think an input lag test with a real PS2 on a CRT should be made to clearly define the lag introduced through emulation, mind you the PS2 controller will likely introduce half a frame of input lag. When you test enough games and events you start to paint a clear picture. As you said in your DC2 example between the 4 and 10 frame lag take the fastest/shorter, 4. What is "fastest event path" and how is it determined to be the fastest?ĭo an array of tests in a game and take "the fastest" of the events. Press again the frame advance hotkey as many times (counting them) until the event starts the animation Press a fast event triggering button on your pad

    pcsx2 lilypad keyboard

    Pcsx2 lilypad keyboard software#

    Generally it's 6 frames of game input lag which is one of the highest recorded on current emulation software compared to Dolphin (5), Citra (4), Retroarch (4-5) and possibly Cemu and RPCS3 (they feel snappy) Here are some tests done with frame advance using the minimum recorded frames for fastest event paths. There's a high game input lag in 3D based games, rarely below 6 frames of lag.















    Pcsx2 lilypad keyboard